The Blazing BladeThe Blazing Blade

Pale Flower of Darkness (Jerme)

Overall

ConditionsNew Units
VictoryDefeat
Rout the enemy.Eliwood, Hector, or Lyn dies
  • Karel
    Karel (NPC, talk with the main lord or Lyn)
  • Harken
    Harken (enemy, talk with Eliwood, Hector, Marcus, Lowen, Oswin, or Isadora)

Map Data

PlayerEnemyNPC
14+133+200+1

Boss Data

Jerme
Jerme
Level 13
ClassInventory
HPStrSklSpdLckDefResCon
491820191010156
Pale Flower of Darkness (Jerme)
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Obtainable Items

ItemSource
Steal from enemy Brigand
Steal from enemy Sniper
Steal from enemy Cavalier (Normal Mode)
Door Key x3 (6 in Normal Mode)Dropped by various enemies
Dropped by enemy Sniper (Normal Mode)
Dropped by enemy Falcon Knight
Dropped by enemy Wyvern Rider (Hard Mode)
Northern chest
Left central chest
Right central chest
Southern chest
Dropped by Jerme

Reinforcements

  • Before the player phase of turns 3, 4, 9, 10: 1 Nomad Trooper, 2 Nomads spawn under the northeastern room (Appendix 1).
  • Before the player phase of turns 6 to 8: 2 Falcon Knights spawn from the southeastern corner (Appendix 2).
  • Before the player phase of turns 7, 8, 14, 15: 1 Wyvern Lord, 2 Wyvern Riders spawn from the northwestern corner (Appendix 3).
  • Before the turn 10 player phase: Harken (enemy) spawns under the northeastern room, OR Karel (NPC) spawns from the southwestern corner (Appendix 4).
  • Before the player phase of turns 13, 14, 18, 19: 1 Paladin, 2 Cavaliers spawn under the northeastern room (Appendix 5).

Notes

  • You will play this chapter if the combined experience earned by Dorcas, Bartre, Guy, and Raven (Hero Crest users) is higher than the combined experienced earned by Serra, Erk, Lucius, and Priscilla (Guiding Ring users).
  • Karel will appear if the player opens 4 or more doors before the end of the turn 9 player phase. Harken will appear otherwise.

Appendix

Nomad Trooper and Nomad reinforcements (turns 3, 4, 9, 10)
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Appendix 1: Nomad Trooper and Nomad reinforcements (turns 3, 4, 9, 10)

Falcon Knight reinforcements (turns 6 to 8)
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Appendix 2: Falcon Knight reinforcements (turns 6 to 8)

Wyvern Lord and Wyvern Rider reinforcements (turns 7, 8, 14, 15)
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Appendix 3: Wyvern Lord and Wyvern Rider reinforcements (turns 7, 8, 14, 15)

Harken and Karel spawn points (turn 10)
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Appendix 4: Harken and Karel spawn points (turn 10)

Paladin and Cavalier reinforcements (turns 13, 14, 18, 19)
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Appendix 5: Paladin and Cavalier reinforcements (turns 13, 14, 18, 19)