The Blazing BladeThe Blazing Blade

Overall

ConditionsNew Units
VictoryDefeat
Seize the gateEliwood, Hector, or Lyn dies
  • Renault
    Renault (visit northwestern ruins within 11 turns)

Map Data

PlayerEnemyNPC
16+224+1310

Boss Data

Limstella
Limstella
Level 20
HPStrSklSpdLckDefResCon
70262218021254
Victory or Death
Click to inspect

Obtainable Items

ItemSource
Automatically at the start
Dropped by enemy Druid
Southeastern ruins
Central ruins
Dropped by Limstella

Shops

ShopItems/Price
Secret Shop (Appendix 17)

Reinforcements

  • This map has 4 reinforcement zones, refer to the appendix. Each set of reinforcements will appear immediately once you enter their zone, each set only spawns once.
  • Red zone: 5 Nomad trooper spawn near the northwest (Appendix 2).
  • Blue zone: 1 Bishop, 4 Monks spawn from the central fort (Appendix 3).
  • Orange zone: 1 Sage, 4 Mages spawn from the southeastern corner (Appendix 4).
  • Pink zone: 1 Druid, 7 Shamans spawn in front of the boss (Appendix 5).
  • Before the player phase of turns 2 to 5: 1 Brigand spawns from the eastern mountains (Appendix 6).
  • Before the player phase of turns 4 to 7: 1 Brigand spawns from the north (Appendix 7).
  • Before the player phase of turns 7 to 10: 2 Valkyries spawn from the southeastern forts (Appendix 8).
  • Before the player phase of turns 7, 8, 14 to 16: 7 Shamans, 1 Druid spawn in front of Limstella (Appendix 9).
  • Before the player phase of turns 9 and 10: 1 General, 4 Knights spawn in front of Limstella (Appendix 10).
  • Before the player phase of turns 9 to 12: 1 Wyvern Lord, 4 Wyvern Riders spawn from the eastern mountains (Appendix 11).
  • Before the player phase of turns 9 to 12: 2 Falcon Knights, 4 Valkyries spawn near the northwestern ruins (Appendix 12).
  • Before the player phase of turns 11 and 12: 1 Paladin, 4 Cavaliers spawn in front of Limstella (Appendix 13).
  • Before the player phase of turns 12 to 14: 2 Cavaliers spawn from the southwestern forts (Appendix 14).
  • Before the turn 13 player phase: 2 Cavaliers spawn from the central forts (Appendix 15).
  • Before the player phase of turns 20 to 35: 2 Cavaliers spawn from the central forts; 2 Falcon Knights spawn from the northwestern forts; 2 Wyvern Riders, 2 Nomad Troopers spawn near the southeastern ruins (Appendix 16).

Notes

  • There is a Secret Shop in this chapter, indicated by the red square in Appendix 17.
  • Sophia makes an appearance in the southeastern ruins. She will have special dialogue if Hawkeye is the one visiting.
  • The central ruins gives you Set's Litany, Nils will have special dialogue when visiting it.
  • Limstella normally has her own Sage class with higher caps, but she is given the regular Sage (F) class on Hard Mode, lowering her defensive stats when compared to Normal Mode.

Appendix

All reinforcement zones
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Appendix 1: All reinforcement zones

Nomad Trooper reinforcement zone
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Appendix 2: Nomad Trooper reinforcement zone

Bishop and Monk reinforcement zone
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Appendix 3: Bishop and Monk reinforcement zone

Sage and Mage reinforcement zone
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Appendix 4: Sage and Mage reinforcement zone

Druid and Shaman reinforcement zone
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Appendix 5: Druid and Shaman reinforcement zone

Brigand reinforcements 1 (turns 2 to 5)
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Appendix 6: Brigand reinforcements 1 (turns 2 to 5)

Brigand reinforcements 2 (turns 4 to 7)
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Appendix 7: Brigand reinforcements 2 (turns 4 to 7)

Valkyrie reinforcements (turns 7 to 10)
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Appendix 8: Valkyrie reinforcements (turns 7 to 10)

Druid and Shaman reinforcements (turns 7, 8, 14 to 16)
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Appendix 9: Druid and Shaman reinforcements (turns 7, 8, 14 to 16)

General and Knight reinforcements (turns 9 and 10)
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Appendix 10: General and Knight reinforcements (turns 9 and 10)

Wyvern Lord and Wyvern Rider reinforcements (turns 9 to 12)
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Appendix 11: Wyvern Lord and Wyvern Rider reinforcements (turns 9 to 12)

Falcon Knight and Valkyrie reinforcements (turns 9 to 12)
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Appendix 12: Falcon Knight and Valkyrie reinforcements (turns 9 to 12)

Paladin and Cavalier reinforcements (turns 11 and 12)
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Appendix 13: Paladin and Cavalier reinforcements (turns 11 and 12)

Cavalier reinforcements 1 (turns 12 to 14)
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Appendix 14: Cavalier reinforcements 1 (turns 12 to 14)

Cavalier reinforcements 2 (turn 13)
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Appendix 15: Cavalier reinforcements 2 (turn 13)

Endgame reinforcements (turns 20 to 35)
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Appendix 16: Endgame reinforcements (turns 20 to 35)

Secret Shop location
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Appendix 17: Secret Shop location