The Blazing BladeThe Blazing Blade

The Peddler Merlinus

Overall

ConditionsNew Units
VictoryDefeat
Protect Merlinus for 7 turnsEliwood or Hector dies

Map Data

PlayerEnemyNPC
1114+41

Boss Data

Puzon
PuzonLevel 10
HPStrSklSpdLckDefResCon
3012101157711
The Peddler Merlinus
Click to inspect

Obtainable Items

ItemSource
5,000GVisit village
Steal from various enemies

Shops

There are no armories or shops in this chapter.

Reinforcements

  • Before the turn 1 enemy phase, turn 2 player phase, turn 5 player phase, turn 6 enemy phase: 1 Nomad, 1 Myrmidon spawn from the forts near the boss (Appendix 1).
  • Before the turn 3 player phase and turn 4 enemy phase: 1 Brigand, 1 Nomad spawn from the southeastern forts (Appendix 2).
  • Before the turn 4 player phase: 1 Mage, 1 Mercenary spawn from the forts near the boss (Appendix 3).

Notes

  • Defeating the boss will stop all further reinforcements.
  • This map has fog of war, with a default sight distance of 3 tiles.
  • Merlinus can be rescued on this map. An easy way to complete the chapter is to rescue Merlinus towards the south area, causing enemies to clump up in the middle island.

Appendix

Northwestern reinforcements 1 (turns 1 EP, 2 PP, 5 PP, 6EP)
Click to inspect
Appendix 1: Northwestern reinforcements 1 (turns 1 EP, 2 PP, 5 PP, 6EP)

Southeastern reinforcements (turns 3 PP, 4 EP)
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Appendix 2: Southeastern reinforcements (turns 3 PP, 4 EP)

Northwestern reinforcements 2 (turn 4)
Click to inspect
Appendix 3: Northwestern reinforcements 2 (turn 4)
The Blazing BladeThe Blazing Blade