The Blazing BladeThe Blazing Blade

Overall

ConditionsNew Units
VictoryDefeat
Defeat all enemiesEliwood or Hector dies
  • MerlinusMerlinus (automatically from the start)
  • ErkErk (NPC, talk with Serra or Priscilla)
  • PriscillaPriscilla (visit southern village, or automatically after the Chapter if the southern village was not destroyed)

Map Data

PlayerEnemyNPC
11+222+61

Boss Data

Erik
ErikLevel 14
ClassInventory
HPStrSklSpdLckDefResCon
3210119691010
False Friends
Click to inspect

Obtainable Items

ItemSource
Visit northern village
Vulnerary x2 (3 in Normal Mode)Steal from various enemies
Dropped by Erik (Normal Mode)
Dropped by Erik (Hard Mode)

Shops

ShopItems/Price
Armory
Vendor

Reinforcements

  • Before the turn 1 player phase: Erk (NPC) spawns near the northern village (Appendix 1).
  • Before the player phase of turns 1, 2, 5: 1 Pirate spawns from the southern fort (Appendix 2).
  • Before the enemy phase of turns 1 to 3: 1 Brigand spawns from the northwestern mountains (Appendix 3).
  • Before the turn 4 enemy phase and turn 6 player phase: 2 Pegasus Knights spawn from the southeastern forts (Appendix 4).

Notes

  • Defeating the boss will stop further reinforcements.
  • Rain starts to fall before the turn 5 player phase.
  • Erik will move to attack you if any player units are in range.
  • Erik will start to move towards you on turn 5.
  • Erik's in-battle palette is incorrect.

Appendix

Erk spawn point
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Appendix 1: Erk spawn point

Pirate reinforcements (turns 1, 2, 5)
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Appendix 2: Pirate reinforcements (turns 1, 2, 5)

Brigand reinforcements (turns 1 to 3)
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Appendix 3: Brigand reinforcements (turns 1 to 3)

Pegasus Knight reinforcements (turn 4 EP, 6 PP)
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Appendix 4: Pegasus Knight reinforcements (turn 4 EP, 6 PP)
The Blazing BladeThe Blazing Blade