Heal
Game Data
Heal gives +11 level-up experience and +2 weapon experience per cast.
Rank | Uses | Range | Effect |
---|---|---|---|
E | 30 | 1 | Heals target ally for Mag+10 HP. |
Value
Heal has a buy value of 600G and a sell value of 300G.
How to Obtain
Heal can be obtained in the following ways:
- Serra starting inventory
- Chapter 7 (Vendor)
- Chapter 10 (Vendor)
- Chapter 13 (Vendor)
- Chapter 14 (Vendor)
- Chapter 15E/16H (Vendor)
- Chapter 16Ex/17Hx (Vendor)
- Chapter 17E/18H (Vendor)
- Chapter 20E/21H (Vendor, bottom)
- Chapter 23E/24H (Vendor, top)
- Chapter 24E/26H (Vendor)
- Chapter 27E/29H (Vendor)
- Chapter 29Ex/31Hx (Vendor, right)