The Blazing BladeThe Blazing Blade

Overall

ConditionsNew Units
VictoryDefeat
Seize throneEliwood, Hector, or Lyn dies
  • Legault
    Legault (enemy, talk with the main lord or Lyn)

Map Data

PlayerEnemyNPC
13+126+10-10

Boss Data

Darin
Darin
Level 5
ClassInventory
HPStrSklSpdLckDefResCon
38161092161415

Cameron
Cameron
Level 4
HPStrSklSpdLckDefResCon
351012135111211
Dragon's Gate
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Obtainable Items

ItemSource
Open southwestern chest
Open left northwestern chest
Open right northwestern chest
Top eastern chest
Bottom eastern chest
Dropped by enemy Sniper (Normal Mode)
Dropped by enemy Sniper if the Door Key above is used (Normal Mode)
Dropped by enemy Cavalier (Normal Mode)
Dropped by enemy Archer (Normal Mode)
Dropped by enemy Knight (Normal Mode)
Dropped by enemy Knight (Normal Mode)
Dropped by enemy Cavalier (Normal Mode)
Dropped by Cameron (Normal Mode)
Dropped by Cameron (Hard Mode)
Steal from enemy Knight
Steal from enemy Knight
Steal from enemy Thief (reinforcement)
Steal from enemy Thief (reinforcement)
Dropped by enemy Archer (Hard Mode)
Dropped by enemy Cavalier (Hard Mode)
Dropped by enemy Archer (Hard Mode)
Dropped by enemy Shaman (Hector Hard Mode)

Shops

ShopItems/Price
Secret Shop (southeast, Appendix 10)
Secret Shop (northwest, Appendix 10)

Reinforcements

  • Before the player phase of turns 2 and 3: 1 Fighter spawns near the northwestern corner, 1 Thief spawns from the southeastern stairs (Appendix 1).
  • Before the player phase of turns 3, 5, 7: 1 Mercenary spawns from the stairs in the central room (Appendix 2).
  • Before the player phase of turns 4, 6, 8: 1 Shaman spawns from the stairs in the central room (Appendix 3).
  • Before the player phase of turns 4 to 6: 1 Archer, 1 Fighter spawn from the stairs in the southeastern room (Appendix 4).
  • Before the player phase of turns 4 to 5: 1 Archer spawns from the stairs in the southwestern room (Appendix 5).
  • Before the player phase of turns 4 to 8: 1 Mage spawns from the stairs in the western room (Appendix 6).
  • Before the player phase of turns 8 to 11: 2 Pegasus Knights spawn from the southwestern corner (Appendix 7).
  • Before the player phase of odd turns 15 to 25: 2 Knights spawn near the northwestern corner (Appendix 8).
  • Before the player phase of even turns 16 to 24: 2 Mages spawn near the northwestern corner (Appendix 9).

Notes

  • Killing the boss stops all further reinforcements.
  • There are two Secret Shops on this map, indicated by the red squares in Appendix 10.

Appendix

Fighter and Thief reinforcements (turns 2 and 3)
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Appendix 1: Fighter and Thief reinforcements (turns 2 and 3)

Mercenary reinforcements (turns 3, 5, 7)
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Appendix 2: Mercenary reinforcements (turns 3, 5, 7)

Shaman reinforcements (turns 4, 6, 8)
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Appendix 3: Shaman reinforcements (turns 4, 6, 8)

Archer and Fighter reinforcements (turns 4 to 6)
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Appendix 4: Archer and Fighter reinforcements (turns 4 to 6)

Archer reinforcements (turns 4 and 5)
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Appendix 5: Archer reinforcements (turns 4 and 5)

Mage reinforcements 1 (turns 4 to 8)
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Appendix 6: Mage reinforcements 1 (turns 4 to 8)

Pegasus Knight reinforcements (turns 8 to 11)
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Appendix 7: Pegasus Knight reinforcements (turns 8 to 11)

Knight reinforcements (odd turns 15 to 25)
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Appendix 8: Knight reinforcements (odd turns 15 to 25)

Mage reinforcements 2 (even turns 16 to 24)
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Appendix 9: Mage reinforcements 2 (even turns 16 to 24)

Secret Shop locations
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Appendix 10: Secret Shop locations