Overview of items in The Blazing Blade.
This page shows a general overview of all inventory items in The Blazing Blade. Generally, an item is something in a unit's inventory that is not a weapon, a tome, or a staff. Items typically provide some kind of benefit to the unit that either holds or uses them.
Items that you consume on the battlefield for some benefit.
List of Consumables
|Restores 10 HP.||3||300G|
|Recovers all HP.||3||3000G|
|Raises Resistance by 7, decaying by 1 each turn.||3||900G|
|Removes poison condition.||3||450G|
|Permanently increases all growth rates by 5%.||1||—|
|Raises Hit and Avoid by 10.||1||—|
|Increases sight in Fog of War by 4 squares. Effect decreases by 1 each turn.||5||500G|
|Opens a door.||1||50G|
|Opens a chest.||1||300G|
|Opens a chest.||5||1500G|
Items used to change classes.
List of Promotion Items
|Promotes Level 10 or higher units that would normally use a Hero Crest, Knight Crest, Orion's Bolt, Elysian Whip, or Guiding Ring.||1||20000G|
|Promotes Level 10 or higher Wyvern Riders and Pegasus Knights.||1||10000G|
|Promotes Level 10 or higher Thieves.||1||50000G|
|Promotes Level 10 or higher Shamans, Mages, Monks, Priests, and Troubadours.||1||10000G|
|Promotes Level 10 or higher Lyn, Eliwood (Hector Mode), and Hector (Eliwood Mode).||1||20000G|
|Promotes Level 10 or higher Fighters, Mercenaries, and Myrmidons.||1||10000G|
|Promotes Level 10 or higher Cavaliers and Knights.||1||10000G|
|Promotes Level 10 or higher Pirates.||1||50000G|
|Promotes Level 10 or higher Archers and Nomads.||1||10000G|
Items that permanently increase stats.
List of Stat Boosters
|Permanently increases maximum HP by 7.||1||8000G|
|Permanently increases Strength/Magic by 2.||1||8000G|
|Permanently increases Skill by 2.||1||8000G|
|Permanently increases Speed by 2.||1||8000G|
|Permanently increases Luck by 2.||1||8000G|
|Permanently increases Defence by 2.||1||8000G|
|Permanently increases Resistance by 2.||1||8000G|
|Permanently increases Constitution by 2.||1||8000G|
|Permanently increases Movement by 2.||1||8000G|
Items that can be sold for gold.
Items that provide benefit while being in a unit's inventory.
List of Equippable Items
|Thieves and Assassins only. Opens a door or chest.||15||1200G|
|Negates effective bonus of Bows (and Wind Sword) if holding unit is a flier.||—||10000G|
|Negates enemy critical attacks.||—||5000G|
|Allows holder access to Secret Shops.||1||6000G|
|Allows holder to buy items for half price.||1||4000G|
Dancer items and Flametongue.
List of Other Items
|Raises ally's Defence/Resistance by 10 for one turn.||15||—|
|Dancer/Bard only. Raises target ally's Attack by 10 for one turn.||15||—|
|Raises ally's Avoid by 10 for one turn.||15||—|
|Raises ally's Critical by 10 for one turn.||15||—|
|Ignores targets's Defence. Grants Str +10, Skl +10, Def +20, Res +10.||—||—|